Creating temporary file "g:\Srclt\Common\APhysXIntegration\Compiler_VC8\Build\APhysXEngine\UnicodeDebugStaticLib\RSP0000861460017088.rsp" with contents
[
/Od /I "..\APhysXEngine\Include" /I "..\..\..\Angelica2\Output\3rdsdk\include" /I "..\..\..\Angelica2\Output\acsdk\include" /I "..\..\..\Angelica2\Output\afsdk\include" /I "..\..\..\Angelica2\Output\a3dsdk\include" /I "..\..\..\Angelica2\Output\amsdk\include" /I "..\PhysX_SDK\v2.8.4_win\SDKs\Physics\include" /I "..\PhysX_SDK\v2.8.4_win\SDKs\Foundation\include" /I "..\PhysX_SDK\v2.8.4_win\SDKs\PhysXLoader\include" /I "..\PhysX_SDK\v2.8.4_win\SDKs\Cooking\include" /D "WIN32" /D "_DEBUG" /D "_LIB" /D "APHYSX_BUILD_ENGINE" /D "UNICODE" /D "_CRT_SECURE_NO_WARNINGS" /D "_VC80_UPGRADE=0x0600" /D "_MBCS" /Gm /EHsc /RTC1 /MDd /Yc"APhysXStdAfx.h" /Fp".\Build\APhysXEngine\UnicodeDebugStaticLib/APhysXEngine.pch" /Fo".\Build\APhysXEngine\UnicodeDebugStaticLib/" /Fd".\Build\APhysXEngine\UnicodeDebugStaticLib/" /W3 /c /ZI /TP ..\APhysXEngine\Src\APhysXStdAfx.cpp
]
Creating command line "cl.exe @g:\Srclt\Common\APhysXIntegration\Compiler_VC8\Build\APhysXEngine\UnicodeDebugStaticLib\RSP0000861460017088.rsp /nologo /errorReport:prompt"
Creating temporary file "g:\Srclt\Common\APhysXIntegration\Compiler_VC8\Build\APhysXEngine\UnicodeDebugStaticLib\RSP0000871460017088.rsp" with contents
[
/Od /I "..\APhysXEngine\Include" /I "..\..\..\Angelica2\Output\3rdsdk\include" /I "..\..\..\Angelica2\Output\acsdk\include" /I "..\..\..\Angelica2\Output\afsdk\include" /I "..\..\..\Angelica2\Output\a3dsdk\include" /I "..\..\..\Angelica2\Output\amsdk\include" /I "..\PhysX_SDK\v2.8.4_win\SDKs\Physics\include" /I "..\PhysX_SDK\v2.8.4_win\SDKs\Foundation\include" /I "..\PhysX_SDK\v2.8.4_win\SDKs\PhysXLoader\include" /I "..\PhysX_SDK\v2.8.4_win\SDKs\Cooking\include" /D "WIN32" /D "_DEBUG" /D "_LIB" /D "APHYSX_BUILD_ENGINE" /D "UNICODE" /D "_CRT_SECURE_NO_WARNINGS" /D "_VC80_UPGRADE=0x0600" /D "_MBCS" /Gm /EHsc /RTC1 /MDd /Yu"APhysXStdAfx.h" /Fp".\Build\APhysXEngine\UnicodeDebugStaticLib/APhysXEngine.pch" /Fo".\Build\APhysXEngine\UnicodeDebugStaticLib/" /Fd".\Build\APhysXEngine\UnicodeDebugStaticLib/" /W3 /c /ZI /TP ..\APhysXEngine\Src\APhysXActorDesc.cpp
..\APhysXEngine\Src\APhysXCharCtrlerNx.cpp
..\APhysXEngine\Src\APhysXCharCtrlerManager.cpp
..\APhysXEngine\Src\APhysXCharCtrlerLightWeight.cpp
..\APhysXEngine\Src\APhysXCharCtrlerDynConfig.cpp
..\APhysXEngine\Src\APhysXCharCtrlerDynamic.cpp
..\APhysXEngine\Src\APhysXCharCtrlerDesc.cpp
..\APhysXEngine\Src\APhysXCharCtrlerCallBackAgent.cpp
..\APhysXEngine\Src\APhysXCharCtrlerAssistance.cpp
..\APhysXEngine\Src\APhysXCharCtrler.cpp
..\APhysXEngine\Src\APhysXBreakableRBObjectDesc.cpp
..\APhysXEngine\Src\APhysXBreakableRBObject.cpp
..\APhysXEngine\Src\APhysXUtilLib.cpp
..\APhysXEngine\Src\APhysXUserCallBack.cpp
..\APhysXEngine\Src\APhysXTerrainQuadManager.cpp
..\APhysXEngine\Src\APhysXTerrainPatchRBObject.cpp
..\APhysXEngine\Src\APhysXTerrainBlock.cpp
..\APhysXEngine\Src\APhysXTerrain.cpp
..\APhysXEngine\Src\APhysXStringManager.cpp
..\APhysXEngine\Src\APhysXStream.cpp
..\APhysXEngine\Src\APhysXSphericalJointDesc.cpp
..\APhysXEngine\Src\APhysXSphereShapeDesc.cpp
..\APhysXEngine\Src\APhysXSkeletonRBObject.cpp
..\APhysXEngine\Src\APhysXShapeDescManager.cpp
..\APhysXEngine\Src\APhysXShapeDesc.cpp
..\APhysXEngine\Src\APhysXSerializerBase.cpp
..\APhysXEngine\Src\APhysXScene.cpp
..\APhysXEngine\Src\APhysXRigidBodyObjectDesc.cpp
..\APhysXEngine\Src\APhysXRigidBodyObject.cpp
..\APhysXEngine\Src\APhysXRevoluteJointDesc.cpp
..\APhysXEngine\Src\APhysXRBAttacherDesc.cpp
..\APhysXEngine\Src\APhysXPulleyJointDesc.cpp
..\APhysXEngine\Src\APhysXPlaneShapeDesc.cpp
..\APhysXEngine\Src\APhysXPicker.cpp
..\APhysXEngine\Src\APhysXPerfStats.cpp
..\APhysXEngine\Src\APhysXObjectDescManager.cpp
..\APhysXEngine\Src\APhysXObjectDesc.cpp
..\APhysXEngine\Src\APhysXObjectConnectorDesc.cpp
..\APhysXEngine\Src\APhysXObjectConnector.cpp
..\APhysXEngine\Src\APhysXObject.cpp
..\APhysXEngine\Src\APhysXMeshDesc.cpp
..\APhysXEngine\Src\APhysXMeshCooker.cpp
..\APhysXEngine\Src\APhysXMaterialDesc.cpp
..\APhysXEngine\Src\APhysXJointDesc.cpp
..\APhysXEngine\Src\APhysXJoint.cpp
..\APhysXEngine\Src\APhysXHeightFieldShapeDesc.cpp
..\APhysXEngine\Src\APhysXGraph.cpp
..\APhysXEngine\Src\APhysXForceFieldObjectDesc.cpp
..\APhysXEngine\Src\APhysXForceFieldObject.cpp
..\APhysXEngine\Src\APhysXFluidObjectDesc.cpp
..\APhysXEngine\Src\APhysXFluidObject.cpp
..\APhysXEngine\Src\APhysXFluidEmitterAttachRBConnectorDesc.cpp
..\APhysXEngine\Src\APhysXFluidEmitterAttachRBConnector.cpp
..\APhysXEngine\Src\APhysXFluidEmitterAttacherDesc.cpp
..\APhysXEngine\Src\APhysXFluidEmitterAttacher.cpp
..\APhysXEngine\Src\APhysXEngine.cpp
..\APhysXEngine\Src\APhysXDistanceJointDesc.cpp
..\APhysXEngine\Src\APhysXDebugRenderer.cpp
..\APhysXEngine\Src\APhysXD6JointDesc.cpp
..\APhysXEngine\Src\APhysXConvexShapeDesc.cpp
..\APhysXEngine\Src\APhysXCompoundObjectDesc.cpp
..\APhysXEngine\Src\APhysXCompoundObject.cpp
..\APhysXEngine\Src\APhysXCollisionChannelManager.cpp
..\APhysXEngine\Src\APhysXClothObjectDesc.cpp
..\APhysXEngine\Src\APhysXClothObject.cpp
..\APhysXEngine\Src\APhysXClothAttachRBConnectorDesc.cpp
..\APhysXEngine\Src\APhysXClothAttachRBConnector.cpp
..\APhysXEngine\Src\APhysXClothAttacherDesc.cpp
..\APhysXEngine\Src\APhysXClothAttacher.cpp
..\APhysXEngine\Src\APhysXCapsuleShapeDesc.cpp
..\APhysXEngine\Src\APhysXBoxShapeDesc.cpp
..\APhysXEngine\Src\APhysXAttacherDesc.cpp
..\APhysXEngine\Src\APhysXAttacher.cpp
]
Creating command line "cl.exe @g:\Srclt\Common\APhysXIntegration\Compiler_VC8\Build\APhysXEngine\UnicodeDebugStaticLib\RSP0000871460017088.rsp /nologo /errorReport:prompt"
Creating temporary file "g:\Srclt\Common\APhysXIntegration\Compiler_VC8\Build\APhysXEngine\UnicodeDebugStaticLib\RSP0000881460017088.rsp" with contents
[
/Od /I "..\APhysXEngine\Include" /I "..\..\..\Angelica2\Output\3rdsdk\include" /I "..\..\..\Angelica2\Output\acsdk\include" /I "..\..\..\Angelica2\Output\afsdk\include" /I "..\..\..\Angelica2\Output\a3dsdk\include" /I "..\..\..\Angelica2\Output\amsdk\include" /I "..\PhysX_SDK\v2.8.4_win\SDKs\Physics\include" /I "..\PhysX_SDK\v2.8.4_win\SDKs\Foundation\include" /I "..\PhysX_SDK\v2.8.4_win\SDKs\PhysXLoader\include" /I "..\PhysX_SDK\v2.8.4_win\SDKs\Cooking\include" /D "WIN32" /D "_DEBUG" /D "_LIB" /D "APHYSX_BUILD_ENGINE" /D "UNICODE" /D "_CRT_SECURE_NO_WARNINGS" /D "_VC80_UPGRADE=0x0600" /D "_MBCS" /Gm /EHsc /RTC1 /MDd /Fp".\Build\APhysXEngine\UnicodeDebugStaticLib/APhysXEngine.pch" /Fo".\Build\APhysXEngine\UnicodeDebugStaticLib/" /Fd".\Build\APhysXEngine\UnicodeDebugStaticLib/" /W3 /c /ZI /TP ..\APhysXEngine\Src\PhysXBenchMark\Stream.cpp
..\APhysXEngine\Src\PhysXBenchMark\PhysXBenchmark.cpp
..\APhysXEngine\Src\OverlapDetector.cpp
..\APhysXEngine\Src\APhysXRegistryHack.cpp
]
Creating command line "cl.exe @g:\Srclt\Common\APhysXIntegration\Compiler_VC8\Build\APhysXEngine\UnicodeDebugStaticLib\RSP0000881460017088.rsp /nologo /errorReport:prompt"
Creating temporary file "g:\Srclt\Common\APhysXIntegration\Compiler_VC8\Build\APhysXEngine\UnicodeDebugStaticLib\RSP00008C1460017088.rsp" with contents
[
/OUT:"..\Lib_VC8\APhysXEngineStatic_ud.lib" .\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXActorDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXAttacher.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXAttacherDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXBoxShapeDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXCapsuleShapeDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXClothAttacher.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXClothAttacherDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXClothAttachRBConnector.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXClothAttachRBConnectorDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXClothObject.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXClothObjectDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXCollisionChannelManager.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXCompoundObject.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXCompoundObjectDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXConvexShapeDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXD6JointDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXDebugRenderer.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXDistanceJointDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXEngine.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXFluidEmitterAttacher.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXFluidEmitterAttacherDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXFluidEmitterAttachRBConnector.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXFluidEmitterAttachRBConnectorDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXFluidObject.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXFluidObjectDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXForceFieldObject.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXForceFieldObjectDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXGraph.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXHeightFieldShapeDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXJoint.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXJointDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXMaterialDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXMeshCooker.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXMeshDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXObject.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXObjectConnector.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXObjectConnectorDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXObjectDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXObjectDescManager.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXPerfStats.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXPicker.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXPlaneShapeDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXPulleyJointDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXRBAttacherDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXRegistryHack.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXRevoluteJointDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXRigidBodyObject.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXRigidBodyObjectDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXScene.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXSerializerBase.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXShapeDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXShapeDescManager.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXSkeletonRBObject.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXSphereShapeDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXSphericalJointDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXStdAfx.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXStream.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXStringManager.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXTerrain.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXTerrainBlock.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXTerrainPatchRBObject.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXTerrainQuadManager.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXUserCallBack.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXUtilLib.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\OverlapDetector.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\PhysXBenchmark.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\Stream.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXBreakableRBObject.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXBreakableRBObjectDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXCharCtrler.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXCharCtrlerAssistance.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXCharCtrlerCallBackAgent.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXCharCtrlerDesc.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXCharCtrlerDynamic.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXCharCtrlerDynConfig.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXCharCtrlerLightWeight.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXCharCtrlerManager.obj
.\Build\APhysXEngine\UnicodeDebugStaticLib\APhysXCharCtrlerNx.obj
]
Creating command line "lib.exe @g:\Srclt\Common\APhysXIntegration\Compiler_VC8\Build\APhysXEngine\UnicodeDebugStaticLib\RSP00008C1460017088.rsp /NOLOGO"
|