Creating temporary file "g:\Srclt\Common\APhysXIntegration\Compiler_VC8\Build\APhysXEngine\DebugStaticLib\RSP000025197888372.rsp" with contents
[
/Od /I "..\APhysXEngine\Include" /I "..\..\..\Angelica2\Output\3rdsdk\include" /I "..\..\..\Angelica2\Output\acsdk\include" /I "..\..\..\Angelica2\Output\afsdk\include" /I "..\..\..\Angelica2\Output\a3dsdk\include" /I "..\..\..\Angelica2\Output\amsdk\include" /I "..\PhysX_SDK\v2.8.4_win\SDKs\Physics\include" /I "..\PhysX_SDK\v2.8.4_win\SDKs\Foundation\include" /I "..\PhysX_SDK\v2.8.4_win\SDKs\PhysXLoader\include" /I "..\PhysX_SDK\v2.8.4_win\SDKs\Cooking\include" /D "WIN32" /D "_DEBUG" /D "_LIB" /D "APHYSX_BUILD_ENGINE" /D "_CRT_SECURE_NO_WARNINGS" /D "_VC80_UPGRADE=0x0600" /D "_MBCS" /Gm /EHsc /RTC1 /MDd /Yc"APhysXStdAfx.h" /Fp".\Build\APhysXEngine\DebugStaticLib/APhysXEngine.pch" /Fo".\Build\APhysXEngine\DebugStaticLib/" /Fd".\Build\APhysXEngine\DebugStaticLib/" /W3 /c /ZI /TP /wd4996 ..\APhysXEngine\Src\APhysXStdAfx.cpp
]
Creating command line "cl.exe @g:\Srclt\Common\APhysXIntegration\Compiler_VC8\Build\APhysXEngine\DebugStaticLib\RSP000025197888372.rsp /nologo /errorReport:prompt"
Creating temporary file "g:\Srclt\Common\APhysXIntegration\Compiler_VC8\Build\APhysXEngine\DebugStaticLib\RSP000026197888372.rsp" with contents
[
/Od /I "..\APhysXEngine\Include" /I "..\..\..\Angelica2\Output\3rdsdk\include" /I "..\..\..\Angelica2\Output\acsdk\include" /I "..\..\..\Angelica2\Output\afsdk\include" /I "..\..\..\Angelica2\Output\a3dsdk\include" /I "..\..\..\Angelica2\Output\amsdk\include" /I "..\PhysX_SDK\v2.8.4_win\SDKs\Physics\include" /I "..\PhysX_SDK\v2.8.4_win\SDKs\Foundation\include" /I "..\PhysX_SDK\v2.8.4_win\SDKs\PhysXLoader\include" /I "..\PhysX_SDK\v2.8.4_win\SDKs\Cooking\include" /D "WIN32" /D "_DEBUG" /D "_LIB" /D "APHYSX_BUILD_ENGINE" /D "_CRT_SECURE_NO_WARNINGS" /D "_VC80_UPGRADE=0x0600" /D "_MBCS" /Gm /EHsc /RTC1 /MDd /Yu"APhysXStdAfx.h" /Fp".\Build\APhysXEngine\DebugStaticLib/APhysXEngine.pch" /Fo".\Build\APhysXEngine\DebugStaticLib/" /Fd".\Build\APhysXEngine\DebugStaticLib/" /W3 /c /ZI /TP /wd4996 ..\APhysXEngine\Src\APhysXActorDesc.cpp
..\APhysXEngine\Src\APhysXCharCtrlerNx.cpp
..\APhysXEngine\Src\APhysXCharCtrlerManager.cpp
..\APhysXEngine\Src\APhysXCharCtrlerLightWeight.cpp
..\APhysXEngine\Src\APhysXCharCtrlerDynConfig.cpp
..\APhysXEngine\Src\APhysXCharCtrlerDynamic.cpp
..\APhysXEngine\Src\APhysXCharCtrlerDesc.cpp
..\APhysXEngine\Src\APhysXCharCtrlerCallBackAgent.cpp
..\APhysXEngine\Src\APhysXCharCtrlerAssistance.cpp
..\APhysXEngine\Src\APhysXCharCtrler.cpp
..\APhysXEngine\Src\APhysXBreakableRBObjectDesc.cpp
..\APhysXEngine\Src\APhysXBreakableRBObject.cpp
..\APhysXEngine\Src\APhysXUtilLib.cpp
..\APhysXEngine\Src\APhysXUserCallBack.cpp
..\APhysXEngine\Src\APhysXTerrainQuadManager.cpp
..\APhysXEngine\Src\APhysXTerrainPatchRBObject.cpp
..\APhysXEngine\Src\APhysXTerrainBlock.cpp
..\APhysXEngine\Src\APhysXTerrain.cpp
..\APhysXEngine\Src\APhysXStringManager.cpp
..\APhysXEngine\Src\APhysXStream.cpp
..\APhysXEngine\Src\APhysXSphericalJointDesc.cpp
..\APhysXEngine\Src\APhysXSphereShapeDesc.cpp
..\APhysXEngine\Src\APhysXSkeletonRBObject.cpp
..\APhysXEngine\Src\APhysXShapeDescManager.cpp
..\APhysXEngine\Src\APhysXShapeDesc.cpp
..\APhysXEngine\Src\APhysXSerializerBase.cpp
..\APhysXEngine\Src\APhysXScene.cpp
..\APhysXEngine\Src\APhysXRigidBodyObjectDesc.cpp
..\APhysXEngine\Src\APhysXRigidBodyObject.cpp
..\APhysXEngine\Src\APhysXRevoluteJointDesc.cpp
..\APhysXEngine\Src\APhysXRBAttacherDesc.cpp
..\APhysXEngine\Src\APhysXPulleyJointDesc.cpp
..\APhysXEngine\Src\APhysXPlaneShapeDesc.cpp
..\APhysXEngine\Src\APhysXPicker.cpp
..\APhysXEngine\Src\APhysXPerfStats.cpp
..\APhysXEngine\Src\APhysXObjectDescManager.cpp
..\APhysXEngine\Src\APhysXObjectDesc.cpp
..\APhysXEngine\Src\APhysXObjectConnectorDesc.cpp
..\APhysXEngine\Src\APhysXObjectConnector.cpp
..\APhysXEngine\Src\APhysXObject.cpp
..\APhysXEngine\Src\APhysXMeshDesc.cpp
..\APhysXEngine\Src\APhysXMeshCooker.cpp
..\APhysXEngine\Src\APhysXMaterialDesc.cpp
..\APhysXEngine\Src\APhysXJointDesc.cpp
..\APhysXEngine\Src\APhysXJoint.cpp
..\APhysXEngine\Src\APhysXHeightFieldShapeDesc.cpp
..\APhysXEngine\Src\APhysXGraph.cpp
..\APhysXEngine\Src\APhysXForceFieldObjectDesc.cpp
..\APhysXEngine\Src\APhysXForceFieldObject.cpp
..\APhysXEngine\Src\APhysXFluidObjectDesc.cpp
..\APhysXEngine\Src\APhysXFluidObject.cpp
..\APhysXEngine\Src\APhysXFluidEmitterAttachRBConnectorDesc.cpp
..\APhysXEngine\Src\APhysXFluidEmitterAttachRBConnector.cpp
..\APhysXEngine\Src\APhysXFluidEmitterAttacherDesc.cpp
..\APhysXEngine\Src\APhysXFluidEmitterAttacher.cpp
..\APhysXEngine\Src\APhysXEngine.cpp
..\APhysXEngine\Src\APhysXDistanceJointDesc.cpp
..\APhysXEngine\Src\APhysXDebugRenderer.cpp
..\APhysXEngine\Src\APhysXD6JointDesc.cpp
..\APhysXEngine\Src\APhysXConvexShapeDesc.cpp
..\APhysXEngine\Src\APhysXCompoundObjectDesc.cpp
..\APhysXEngine\Src\APhysXCompoundObject.cpp
..\APhysXEngine\Src\APhysXCollisionChannelManager.cpp
..\APhysXEngine\Src\APhysXClothObjectDesc.cpp
..\APhysXEngine\Src\APhysXClothObject.cpp
..\APhysXEngine\Src\APhysXClothAttachRBConnectorDesc.cpp
..\APhysXEngine\Src\APhysXClothAttachRBConnector.cpp
..\APhysXEngine\Src\APhysXClothAttacherDesc.cpp
..\APhysXEngine\Src\APhysXClothAttacher.cpp
..\APhysXEngine\Src\APhysXCapsuleShapeDesc.cpp
..\APhysXEngine\Src\APhysXBoxShapeDesc.cpp
..\APhysXEngine\Src\APhysXAttacherDesc.cpp
..\APhysXEngine\Src\APhysXAttacher.cpp
]
Creating command line "cl.exe @g:\Srclt\Common\APhysXIntegration\Compiler_VC8\Build\APhysXEngine\DebugStaticLib\RSP000026197888372.rsp /nologo /errorReport:prompt"
Creating temporary file "g:\Srclt\Common\APhysXIntegration\Compiler_VC8\Build\APhysXEngine\DebugStaticLib\RSP000027197888372.rsp" with contents
[
/Od /I "..\APhysXEngine\Include" /I "..\..\..\Angelica2\Output\3rdsdk\include" /I "..\..\..\Angelica2\Output\acsdk\include" /I "..\..\..\Angelica2\Output\afsdk\include" /I "..\..\..\Angelica2\Output\a3dsdk\include" /I "..\..\..\Angelica2\Output\amsdk\include" /I "..\PhysX_SDK\v2.8.4_win\SDKs\Physics\include" /I "..\PhysX_SDK\v2.8.4_win\SDKs\Foundation\include" /I "..\PhysX_SDK\v2.8.4_win\SDKs\PhysXLoader\include" /I "..\PhysX_SDK\v2.8.4_win\SDKs\Cooking\include" /D "WIN32" /D "_DEBUG" /D "_LIB" /D "APHYSX_BUILD_ENGINE" /D "_CRT_SECURE_NO_WARNINGS" /D "_VC80_UPGRADE=0x0600" /D "_MBCS" /Gm /EHsc /RTC1 /MDd /Fp".\Build\APhysXEngine\DebugStaticLib/APhysXEngine.pch" /Fo".\Build\APhysXEngine\DebugStaticLib/" /Fd".\Build\APhysXEngine\DebugStaticLib/" /W3 /c /ZI /TP /wd4996 ..\APhysXEngine\Src\PhysXBenchMark\Stream.cpp
..\APhysXEngine\Src\PhysXBenchMark\PhysXBenchmark.cpp
..\APhysXEngine\Src\OverlapDetector.cpp
..\APhysXEngine\Src\APhysXRegistryHack.cpp
]
Creating command line "cl.exe @g:\Srclt\Common\APhysXIntegration\Compiler_VC8\Build\APhysXEngine\DebugStaticLib\RSP000027197888372.rsp /nologo /errorReport:prompt"
Creating temporary file "g:\Srclt\Common\APhysXIntegration\Compiler_VC8\Build\APhysXEngine\DebugStaticLib\RSP000032197888372.rsp" with contents
[
/OUT:"..\Lib_VC8\APhysXEngineStatic_d.lib" /LIBPATH:"..\NxuStream2\lib" NxuStream2_d.lib
.\Build\APhysXEngine\DebugStaticLib\APhysXActorDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXAttacher.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXAttacherDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXBoxShapeDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXCapsuleShapeDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXClothAttacher.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXClothAttacherDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXClothAttachRBConnector.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXClothAttachRBConnectorDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXClothObject.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXClothObjectDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXCollisionChannelManager.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXCompoundObject.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXCompoundObjectDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXConvexShapeDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXD6JointDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXDebugRenderer.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXDistanceJointDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXEngine.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXFluidEmitterAttacher.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXFluidEmitterAttacherDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXFluidEmitterAttachRBConnector.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXFluidEmitterAttachRBConnectorDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXFluidObject.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXFluidObjectDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXForceFieldObject.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXForceFieldObjectDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXGraph.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXHeightFieldShapeDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXJoint.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXJointDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXMaterialDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXMeshCooker.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXMeshDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXObject.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXObjectConnector.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXObjectConnectorDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXObjectDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXObjectDescManager.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXPerfStats.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXPicker.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXPlaneShapeDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXPulleyJointDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXRBAttacherDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXRegistryHack.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXRevoluteJointDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXRigidBodyObject.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXRigidBodyObjectDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXScene.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXSerializerBase.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXShapeDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXShapeDescManager.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXSkeletonRBObject.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXSphereShapeDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXSphericalJointDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXStdAfx.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXStream.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXStringManager.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXTerrain.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXTerrainBlock.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXTerrainPatchRBObject.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXTerrainQuadManager.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXUserCallBack.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXUtilLib.obj
.\Build\APhysXEngine\DebugStaticLib\OverlapDetector.obj
.\Build\APhysXEngine\DebugStaticLib\PhysXBenchmark.obj
.\Build\APhysXEngine\DebugStaticLib\Stream.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXBreakableRBObject.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXBreakableRBObjectDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXCharCtrler.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXCharCtrlerAssistance.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXCharCtrlerCallBackAgent.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXCharCtrlerDesc.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXCharCtrlerDynamic.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXCharCtrlerDynConfig.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXCharCtrlerLightWeight.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXCharCtrlerManager.obj
.\Build\APhysXEngine\DebugStaticLib\APhysXCharCtrlerNx.obj
]
Creating command line "lib.exe @g:\Srclt\Common\APhysXIntegration\Compiler_VC8\Build\APhysXEngine\DebugStaticLib\RSP000032197888372.rsp /NOLOGO"
|