#ifndef __GNET_SAVEPLAYERDATAARG_RPCDATA
#define __GNET_SAVEPLAYERDATAARG_RPCDATA

#include "rpcdefs.h"

#include "crossplayerdata"

namespace GNET
{
	class SavePlayerDataArg : public GNET::Rpc::Data
	{
	public:
		int roleid;
		int remote_roleid;
		int userid;
		int src_zoneid;
		CrossPlayerData data;
		char flag;
		int data_timestamp;

	public:
		SavePlayerDataArg (int l_roleid = 0,int l_remote_roleid = 0,int l_userid = 0
			,int l_src_zoneid = 0,const CrossPlayerData& l_data = CrossPlayerData(),char l_flag = 0
			,int l_data_timestamp = 0)
			: roleid(l_roleid),remote_roleid(l_remote_roleid),userid(l_userid)
			,src_zoneid(l_src_zoneid),data(l_data),flag(l_flag)
			,data_timestamp(l_data_timestamp)
		{
		}

		SavePlayerDataArg(const SavePlayerDataArg &rhs)
			: roleid(rhs.roleid),remote_roleid(rhs.remote_roleid),userid(rhs.userid),
			src_zoneid(rhs.src_zoneid),data(rhs.data),flag(rhs.flag),
			data_timestamp(rhs.data_timestamp) { }

		Rpc::Data *Clone() const { return new SavePlayerDataArg(*this); }

		Rpc::Data& operator = (const Rpc::Data &rhs)
		{
			const SavePlayerDataArg *r = dynamic_cast<const SavePlayerDataArg *>(&rhs);
			if (r && r != this)
			{
				roleid = r->roleid;
				remote_roleid = r->remote_roleid;
				userid = r->userid;
				src_zoneid = r->src_zoneid;
				data = r->data;
				flag = r->flag;
				data_timestamp = r->data_timestamp;
			}
			return *this;
		}

		SavePlayerDataArg& operator = (const SavePlayerDataArg &rhs)
		{
			const SavePlayerDataArg *r = &rhs;
			if (r && r != this)
			{
				roleid = r->roleid;
				remote_roleid = r->remote_roleid;
				userid = r->userid;
				src_zoneid = r->src_zoneid;
				data = r->data;
				flag = r->flag;
				data_timestamp = r->data_timestamp;
			}
			return *this;
		}

		OctetsStream& marshal(OctetsStream & os) const
		{
			os << roleid;
			os << remote_roleid;
			os << userid;
			os << src_zoneid;
			os << data;
			os << flag;
			os << data_timestamp;
			return os;
		}

		const OctetsStream& unmarshal(const OctetsStream &os)
		{
			os >> roleid;
			os >> remote_roleid;
			os >> userid;
			os >> src_zoneid;
			os >> data;
			os >> flag;
			os >> data_timestamp;
			return os;
		}

	};
};
#endif
