	public:
		int result;
		int roleid;
		unsigned int localsid;
		IntVector playerlist;
		IntVector CRClist;
		enum { PROTOCOL_TYPE = PROTOCOL_PLAYERBASEINFOCRC_RE };
	public:
		PlayerBaseInfoCRC_Re() { type = PROTOCOL_PLAYERBASEINFOCRC_RE; }
		PlayerBaseInfoCRC_Re(void*) : Protocol(PROTOCOL_PLAYERBASEINFOCRC_RE) { }
		PlayerBaseInfoCRC_Re (int l_result,int l_roleid,unsigned int l_localsid,
			IntVector l_playerlist,IntVector l_CRClist)
			 : result(l_result),roleid(l_roleid),localsid(l_localsid)
			,playerlist(l_playerlist),CRClist(l_CRClist)
		{
			type = PROTOCOL_PLAYERBASEINFOCRC_RE;
		}

		PlayerBaseInfoCRC_Re(const PlayerBaseInfoCRC_Re &rhs)
			: Protocol(rhs),result(rhs.result),roleid(rhs.roleid),localsid(rhs.localsid)
			,playerlist(rhs.playerlist),CRClist(rhs.CRClist) { }

		GNET::Protocol *Clone() const { return new PlayerBaseInfoCRC_Re(*this); }

		OctetsStream& marshal(OctetsStream & os) const
		{
			os << result;
			os << roleid;
			os << localsid;
			os << playerlist;
			os << CRClist;
			return os;
		}

		const OctetsStream& unmarshal(const OctetsStream &os)
		{
			os >> result;
			os >> roleid;
			os >> localsid;
			os >> playerlist;
			os >> CRClist;
			return os;
		}

		int PriorPolicy( ) const { return 1; }

		bool SizePolicy(size_t size) const { return size <= 512; }
