	public:
		int retcode;
		std::vector<int> domains;
		unsigned int localsid;
		enum { PROTOCOL_TYPE = PROTOCOL_FACTIONRESOURCEBATTLEGETMAP_RE };
	public:
		FactionResourceBattleGetMap_Re() { type = PROTOCOL_FACTIONRESOURCEBATTLEGETMAP_RE; }
		FactionResourceBattleGetMap_Re(void*) : Protocol(PROTOCOL_FACTIONRESOURCEBATTLEGETMAP_RE) { }
		FactionResourceBattleGetMap_Re (int l_retcode,const std::vector<int>& l_domains,unsigned int l_localsid)
			 : retcode(l_retcode),domains(l_domains),localsid(l_localsid)
		{
			type = PROTOCOL_FACTIONRESOURCEBATTLEGETMAP_RE;
		}

		FactionResourceBattleGetMap_Re(const FactionResourceBattleGetMap_Re &rhs)
			: Protocol(rhs),retcode(rhs.retcode),domains(rhs.domains),localsid(rhs.localsid) { }

		GNET::Protocol *Clone() const { return new FactionResourceBattleGetMap_Re(*this); }

		OctetsStream& marshal(OctetsStream & os) const
		{
			os << retcode;
			os << domains;
			os << localsid;
			return os;
		}

		const OctetsStream& unmarshal(const OctetsStream &os)
		{
			os >> retcode;
			os >> domains;
			os >> localsid;
			return os;
		}

		int PriorPolicy( ) const { return 1; }

		bool SizePolicy(size_t size) const { return size <= 4096; }
