	public:
		int roleid;
		unsigned int localsid;
		GUserFaction faction_info;
		enum { PROTOCOL_TYPE = PROTOCOL_GETPLAYERFACTIONINFO_RE };
	public:
		GetPlayerFactionInfo_Re() { type = PROTOCOL_GETPLAYERFACTIONINFO_RE; }
		GetPlayerFactionInfo_Re(void*) : Protocol(PROTOCOL_GETPLAYERFACTIONINFO_RE) { }
		GetPlayerFactionInfo_Re (int l_roleid,unsigned int l_localsid,GUserFaction l_faction_info)
			 : roleid(l_roleid),localsid(l_localsid),faction_info(l_faction_info)
		{
			type = PROTOCOL_GETPLAYERFACTIONINFO_RE;
		}

		GetPlayerFactionInfo_Re(const GetPlayerFactionInfo_Re &rhs)
			: Protocol(rhs),roleid(rhs.roleid),localsid(rhs.localsid),faction_info(rhs.faction_info) { }

		GNET::Protocol *Clone() const { return new GetPlayerFactionInfo_Re(*this); }

		OctetsStream& marshal(OctetsStream & os) const
		{
			os << roleid;
			os << localsid;
			os << faction_info;
			return os;
		}

		const OctetsStream& unmarshal(const OctetsStream &os)
		{
			os >> roleid;
			os >> localsid;
			os >> faction_info;
			return os;
		}

		int PriorPolicy( ) const { return 1; }

		bool SizePolicy(size_t size) const { return size <= 16384; }
