#ifndef __GNET_ROLEPOCKETRES_RPCDATA
#define __GNET_ROLEPOCKETRES_RPCDATA

#include "rpcdefs.h"

#include "grolepocket"

namespace GNET
{
	class RolePocketRes : public GNET::Rpc::Data
	{
	public:
		int retcode;
		GRolePocket value;

	public:
		RolePocketRes (int l_retcode = -1)
			: retcode(l_retcode)
		{
		}

		RolePocketRes(const RolePocketRes &rhs)
			: retcode(rhs.retcode),value(rhs.value) { }

		Rpc::Data *Clone() const { return new RolePocketRes(*this); }

		Rpc::Data& operator = (const Rpc::Data &rhs)
		{
			const RolePocketRes *r = dynamic_cast<const RolePocketRes *>(&rhs);
			if (r && r != this)
			{
				retcode = r->retcode;
				value = r->value;
			}
			return *this;
		}

		RolePocketRes& operator = (const RolePocketRes &rhs)
		{
			const RolePocketRes *r = &rhs;
			if (r && r != this)
			{
				retcode = r->retcode;
				value = r->value;
			}
			return *this;
		}

		OctetsStream& marshal(OctetsStream & os) const
		{
			os << retcode;
			os << value;
			return os;
		}

		const OctetsStream& unmarshal(const OctetsStream &os)
		{
			os >> retcode;
			os >> value;
			return os;
		}

	};
};
#endif
