	public:
		int64_t roleid;
		RoleStatusBean status;
		std::vector<int64_t> friends;
		FactionIDBeanVector factions;
		enum { PROTOCOL_TYPE = PROTOCOL_ROLESTATUSUPDATE };
	public:
		RoleStatusUpdate() { type = PROTOCOL_ROLESTATUSUPDATE; }
		RoleStatusUpdate(void*) : Protocol(PROTOCOL_ROLESTATUSUPDATE) { }
		RoleStatusUpdate (int64_t l_roleid,const RoleStatusBean& l_status = RoleStatusBean(),const std::vector<int64_t>& l_friends = std::vector<int64_t>(),
			const FactionIDBeanVector& l_factions = FactionIDBeanVector())
			 : roleid(l_roleid),status(l_status),friends(l_friends)
			,factions(l_factions)
		{
			type = PROTOCOL_ROLESTATUSUPDATE;
		}

		RoleStatusUpdate(const RoleStatusUpdate &rhs)
			: Protocol(rhs),roleid(rhs.roleid),status(rhs.status),friends(rhs.friends)
			,factions(rhs.factions) { }

		GNET::Protocol *Clone() const { return new RoleStatusUpdate(*this); }

		OctetsStream& marshal(OctetsStream & os) const
		{
			os << roleid;
			os << status;
			os << friends;
			os << factions;
			return os;
		}

		const OctetsStream& unmarshal(const OctetsStream &os)
		{
			os >> roleid;
			os >> status;
			os >> friends;
			os >> factions;
			return os;
		}

		int PriorPolicy( ) const { return 1; }

		bool SizePolicy(size_t size) const { return size <= 1024; }
