	public:
		PlayerVector playerlist;
		unsigned char channel;
		unsigned char emotion;
		int srcroleid;
		Octets msg;
		Octets data;
		int srclevel;
		enum { PROTOCOL_TYPE = PROTOCOL_CHATMULTICAST };
	public:
		ChatMultiCast() { type = PROTOCOL_CHATMULTICAST; }
		ChatMultiCast(void*) : Protocol(PROTOCOL_CHATMULTICAST) { }
		ChatMultiCast (PlayerVector l_playerlist,unsigned char l_channel,unsigned char l_emotion,
			int l_srcroleid,const Octets& l_msg,const Octets& l_data,
			int l_srclevel = 0)
			 : playerlist(l_playerlist),channel(l_channel),emotion(l_emotion)
			,srcroleid(l_srcroleid),msg(l_msg),data(l_data)
			,srclevel(l_srclevel)
		{
			type = PROTOCOL_CHATMULTICAST;
		}

		ChatMultiCast(const ChatMultiCast &rhs)
			: Protocol(rhs),playerlist(rhs.playerlist),channel(rhs.channel),emotion(rhs.emotion)
			,srcroleid(rhs.srcroleid),msg(rhs.msg),data(rhs.data)
			,srclevel(rhs.srclevel) { }

		GNET::Protocol *Clone() const { return new ChatMultiCast(*this); }

		OctetsStream& marshal(OctetsStream & os) const
		{
			os << playerlist;
			os << channel;
			os << emotion;
			os << srcroleid;
			os << msg;
			os << data;
			os << srclevel;
			return os;
		}

		const OctetsStream& unmarshal(const OctetsStream &os)
		{
			os >> playerlist;
			os >> channel;
			os >> emotion;
			os >> srcroleid;
			os >> msg;
			os >> data;
			os >> srclevel;
			return os;
		}

		int PriorPolicy( ) const { return 1; }

		bool SizePolicy(size_t size) const { return size <= 102400; }
